Open Heart

...and so it begins...

30th day past Harvest, Gibbous Moon

Today I met with Lady Cressa, and apparently I am expected to work with others in accomplishing some tasks that are causing the town's leaders some concern. I shall endure their company for now as a previous adventuring party of three never returned from the first task on the list of issues to be investigated. Thus, teaming up with others seems unavoidable, and they seem a knowledgeable and capable lot if a bit boisterous for my tastes. It is unclear if these events are related to the imbalance, but it seems likely. 

The tasks which warrant investigation are, in priority order… 

  1. Investigate an abandoned Woolford familial estate that appears to have been claimed by sinister forces. No one has actually seen these forces, so of course every suspects foul magic is afoot. The locals seem to feel that cats and birds are somehow doing the bidding of whatever dark forces have claimed the dwelling no matter how unlikely this sounds. 
  2. Investigate the city catacombs where all of the city's grave diggers, save one, have disappeared. Curiously, the only surviving grave digger is the eldest of the lot. 
  3. Determine the fate of Open Heart's resident Arcane Advisor, Moymeran, who hasn't been seen or heard from in over two weeks. Lady Cressa was likely the last to see this wizard, and she claims that he was of sound mind in her last encounter. 

My companions are an odd assortment. There is…

  • Eido, a holy warrior of some sort
  • Calibri, a wizard of unproven skills but inquisitive nature
  • Lucien, a shifty sort of adventuring type but clearly capable
  • Dietrict, a proud cleric of Lathander (as he'll happily inform you, again and again)

The group seemed somewhat indecisive, but it was clear that the Woolford Estate posed the most imminent threat to the balance of nature, so I set out in that direction first. The rest of the group followed, of course. 

The Woolford Estate was a curious 3-story structure with some sort of greenhouse and domed edifice on it's top-most story. Lucien scouted ahead and discovered a parlor. Given that this posed a clear and present danger, he summoned the rest of us forward. 

Before approaching the manor, Dietrict cast holy light upon his mace. I was dubious of this action at first, but it turned out to be fortuitous, for as the rest of us approached the building and unnatural night fell upon the land surrounding us. Undaunted, Dietrict approached the front door and opened it with nary a thought for caution or investigation. 

Inside the front door we found a foyer with three doors and a stairway leading up. We confirmed that there was, indeed, a parlor to the right of the entry with a group of chairs gathered around a low table. There was another exit from that room, but rather than investigate this path fully, Eido chose to open the door across the hall, to the left of the entry. 

The left door opened into a study, complete with books on shelves, a desk, and a curiously detailed marble statue of a male elf in a rather heroic stance, weapons at the ready. Dietrict informed us that the statue was of no god. I investigated it more closely but could determine nothing else of significance. Lucien discovered some sort of mechanism attached to the inkwell of the desk, and after much deliberation and ham-handed experimentation, the group discovered that the mechanism opened a secret door in the external wall. This door SHOULD HAVE LED OUTSIDE. I am certain of this. My direction and spacial senses rarely fail me, and yet, this door led to an impossibly spacious library. At least I assume it was a library, but the shelves were all empty. There was a table of odd height in the center of the room. I believe that Calibri referred to it as a "consulting table," whatever that means. There was also a circular stairway leading into what I assume would be more impossible rooms where none should be. 

Calibri convinces the party that it would be worthwhile if we allowed him time to cast a ritual spell so that he might analyze the magical nature of this room and anything within it. This uncovers several things. The room itself is, of course, magical. The statue of the elf was also magical. Lastly, it would appear that there were scrolls of a magical nature secreted under the tall table that Lucien discovered at roughly the same time as Calibri. Calibri informed us that the scrolls were spells of Water Breathing, Comprehend Language, and Fireball. I am familiar with the first two spells as they are commonly used within The Circle, but Fireball sounds dangerously powerful and skirts the legal limits of magic within this land. 

My adventure has barely begun, and yet I have already encountered magics as only told in children's fairy tales. Circle Elders, where have you sent me? I fear that I am not equal to the task you have set me, but I will trust in your wisdom and endure. By the time you read this, you will likely be reading a small bundle of reports, and I hope that the group of them shed some light on the mysteries I have only just begun to discover.   

Yours in faith and Keeper of the Balance,
Kuun-Saldo

 

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